Capture Screen C++ on Windows

Capture Screen and store it as a .bmp file

1.----------------------------Source.cpp------------------------
#include<iostream>

#include<Windows.h>

using namespace std;

// file size = sizeof(BITMAPFILEHEADER) + (DWORD)sizeof(BITMAPINFOHEADER) + dwPaletteSize + dwBmBitsSize

BOOL SaveBitmapToFile(HBITMAP   hBitmap, LPCSTR szfilename)
{
    HDC     hDC;
    //当前分辨率下每象素所占字节数         
    int     iBits;
    //位图中每象素所占字节数         
    WORD     wBitCount;
    //定义调色板大小,     位图中像素字节大小     ,位图文件大小     ,     写入文件字节数             
    DWORD     dwPaletteSize = 0, dwBmBitsSize = 0, dwDIBSize = 0, dwWritten = 0;
    //位图属性结构             
    BITMAP     Bitmap;
    //位图文件头结构         
    BITMAPFILEHEADER     bmfHdr;
    //位图信息头结构             
    BITMAPINFOHEADER     bi;
    //指向位图信息头结构                 
    LPBITMAPINFOHEADER     lpbi;
    //定义文件,分配内存句柄,调色板句柄             
    HANDLE     fh, hDib, hPal, hOldPal = NULL;

    //计算位图文件每个像素所占字节数             
    hDC = CreateDC("DISPLAY", NULL, NULL, NULL);
    iBits = GetDeviceCaps(hDC, BITSPIXEL) * GetDeviceCaps(hDC, PLANES);
    DeleteDC(hDC);
    if (iBits <= 1)
        wBitCount = 1;
    else  if (iBits <= 4)
        wBitCount = 4;
    else if (iBits <= 8)
        wBitCount = 8;
    else
        wBitCount = 24;

    GetObject(hBitmap, sizeof(Bitmap), (LPSTR)&Bitmap);
    bi.biSize = sizeof(BITMAPINFOHEADER);
    bi.biWidth = Bitmap.bmWidth;
    bi.biHeight = Bitmap.bmHeight;
    bi.biPlanes = 1;
    bi.biBitCount = wBitCount;
    bi.biCompression = BI_RGB;
    bi.biSizeImage = 0;
    bi.biXPelsPerMeter = 0;
    bi.biYPelsPerMeter = 0;
    bi.biClrImportant = 0;
    bi.biClrUsed = 0;

    dwBmBitsSize = ((Bitmap.bmWidth * wBitCount + 31) / 32) * 4 * Bitmap.bmHeight;

    //为位图内容分配内存             
    hDib = GlobalAlloc(GHND, dwBmBitsSize + dwPaletteSize + sizeof(BITMAPINFOHEADER));//HANDLE hDib is not HGLOBAL type
    lpbi = (LPBITMAPINFOHEADER)GlobalLock(hDib);
    *lpbi = bi;

    //     处理调色板                 
    hPal = GetStockObject(DEFAULT_PALETTE);
    if (hPal)
    {
        hDC = ::GetDC(NULL);
        hOldPal = ::SelectPalette(hDC, (HPALETTE)hPal, FALSE);
        RealizePalette(hDC);
    }

    //     获取该调色板下新的像素值             
    GetDIBits(hDC, hBitmap, 0, (UINT)Bitmap.bmHeight,
        (LPSTR)lpbi + sizeof(BITMAPINFOHEADER) + dwPaletteSize,
        (BITMAPINFO*)lpbi, DIB_RGB_COLORS);

    //恢复调色板                 
    if (hOldPal)
    {
        ::SelectPalette(hDC, (HPALETTE)hOldPal, TRUE);
        RealizePalette(hDC);
        ::ReleaseDC(NULL, hDC);
    }

    //创建位图文件                 
    fh = CreateFile(szfilename, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS,
        FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN, NULL);

    if (fh == INVALID_HANDLE_VALUE)         return     FALSE;

    //     设置位图文件头             
    bmfHdr.bfType = 0x4D42;     //     "BM"             
    dwDIBSize = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER) + dwPaletteSize + dwBmBitsSize;
    bmfHdr.bfSize = dwDIBSize;
    bmfHdr.bfReserved1 = 0;
    bmfHdr.bfReserved2 = 0;
    bmfHdr.bfOffBits = (DWORD)sizeof(BITMAPFILEHEADER) + (DWORD)sizeof(BITMAPINFOHEADER) + dwPaletteSize;
    //     写入位图文件头             
    WriteFile(fh, (LPSTR)&bmfHdr, sizeof(BITMAPFILEHEADER), &dwWritten, NULL);
    //     写入位图文件其余内容             
    WriteFile(fh, (LPSTR)lpbi, dwDIBSize, &dwWritten, NULL);


    GlobalUnlock(hDib);
    GlobalFree(hDib);
    CloseHandle(fh);

    return     TRUE;

}

int main(int argc, char** argv) {
    HDC hdc = GetDC(NULL); // get the desktop device context
    HDC hDest = CreateCompatibleDC(hdc); // create a device context to use yourself

    // get the height and width of the screen
    int height = GetSystemMetrics(SM_CYVIRTUALSCREEN);
    int width = GetSystemMetrics(SM_CXVIRTUALSCREEN);

    // create a bitmap
    HBITMAP hbDesktop = CreateCompatibleBitmap(hdc, width, height);

    // use the previously created device context with the bitmap
    SelectObject(hDest, hbDesktop);

    // copy from the desktop device context to the bitmap device context
    // call this once per 'frame'
    BitBlt(hDest, 0, 0, width, height, hdc, 0, 0, SRCCOPY);

    SaveBitmapToFile(hbDesktop, "C:\\Users\\User\\Desktop\\123.bmp");

    // after the recording is done, release the desktop context you got..
    ReleaseDC(NULL, hdc);

    // ..delete the bitmap you were using to capture frames..
    DeleteObject(hbDesktop);

    // ..and delete the context you created
    DeleteDC(hDest);

    system("pause");
    return 0;
}
----------------------------------------------------------------------------

2.Usage : It will capture your entire screen when you run it



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